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FootyScout · Football scouting and analytics

Based on available StatsBomb 2023/24 Bundesliga event data.

Player profile

Robin Gosens

Union Berlin · Left Wing Back · DEF

Matches observed2
Pass attempts40
Limited sample

Actual completion

70.0%

28 completed passes

Pass difficulty

77.5%

How difficult a pass was to complete.

Actual vs. expected passing

-7.5 pp

-3.0 completions vs model expectation

Actual pass completion compared with the model's expected completion.

Player intelligence

Position profile

DEF context · Each percentile is an empirical rank among eligible players in the same broad position group. Percentiles are not ratings.

Insufficient eligible position metrics for a meaningful radar.

Style

Tendencies describe what a player attempts; higher is not automatically better.

Pass difficulty

77.5%

Unavailable among DEF players

n = 23 eligible peers · sample 40

requires 100 passes

Under-pressure pass rate

17.5%

Unavailable among DEF players

n = 23 eligible peers · sample 40

requires 100 passes

Progressive pass rate

25.0%

Unavailable among DEF players

n = 23 eligible peers · sample 40

requires 100 passes

Long-pass rate

7.5%

Unavailable among DEF players

n = 23 eligible peers · sample 40

requires 100 passes

Average forward distance

4.7 units

Unavailable among DEF players

n = 23 eligible peers · sample 40

requires 100 passes

Positive forward distance / 100 passes

790.7 units

Unavailable among DEF players

n = 23 eligible peers · sample 40

requires 100 passes

Final-third entries / 100 passes

12.500

Unavailable among DEF players

n = 23 eligible peers · sample 40

requires 100 passes

Carry share of actions

42.4%

24th percentile among DEF players

n = 94 eligible peers · sample 66

Progressive carry rate

0.0%

Unavailable among DEF players

n = 87 eligible peers · sample 28

requires 29 carries

Progressive action rate

13.6%

76th percentile among DEF players

n = 94 eligible peers · sample 66

Under-pressure action rate

19.7%

73rd percentile among DEF players

n = 94 eligible peers · sample 66

Shots / observed match

0.50 / match

Unavailable among DEF players

n = 4 eligible peers · sample 1

requires 20 shots

xG / shot

6.9%

Unavailable among DEF players

n = 4 eligible peers · sample 1

requires 20 shots

Performance

Observed execution or model-derived output relative to opportunities.

Actual vs. expected passing

-7.5 pp

Unavailable among DEF players

n = 23 eligible peers · sample 40

requires 100 passes

Under-pressure completion above expected

-30.4 pp

Unavailable among DEF players

n = 13 eligible peers · sample 7

requires 20 pressure passes

Progressive completion above expected

-18.7 pp

Unavailable among DEF players

n = 17 eligible peers · sample 10

requires 20 progressive passes

Long-pass completion above expected

-28.4 pp

Unavailable among DEF players

n = 21 eligible peers · sample 3

requires 20 long passes

Goals above expected

-0.069

Unavailable among DEF players

n = 4 eligible peers · sample 1

requires 20 shots

Overall impact / 100 actions

-0.017

27th percentile among DEF players

n = 94 eligible peers · sample 66

Weak split-half stability in the current 34-match product cohort.

Passing impact / 100 passes

0.024

77th percentile among DEF players

n = 94 eligible peers · sample 38

Weak split-half stability in the current 34-match product cohort.

Carrying impact / 100 carries

-0.072

Unavailable among DEF players

n = 87 eligible peers · sample 28

requires 29 carries

Moderate split-half stability; descriptive rather than latent ability.

Progressive-action impact / 100 actions

0.047

73rd percentile among DEF players

n = 94 eligible peers · sample 66

Weak split-half stability in the current 34-match product cohort.

Under-pressure impact / 100 actions

-0.057

1st percentile among DEF players

n = 94 eligible peers · sample 66

Weak split-half stability in the current 34-match product cohort.

Playing style

Archetype unavailable

Limited sample for archetype analysis: requires 50 passes.

Archetypes describe outfield playing tendencies, not quality, ability, or rank.

Role Fit — Bayer Leverkusen

Role Fit unavailable

Role Fit requires at least 50 passes and 29 carries in the product sample.

Expected Goals

Non-penalty shooting

Goals above expected is descriptive for this observed sample, not a definitive finishing-skill rating.

Limited sample

Shots

1

1 matches observed

Goals

0

Total xG

0.1

Goals above expected

-0.1

xG / shot

0.1

0.0% goals / shot

Limited sample: fewer than 20 non-penalty shots.

Campos visualization

Shot map

Non-penalty xG is encoded by marker size and color. Preserved penalties have no modeled xG.

Shots1
Goals0
xG0.07
xG0.00 – 1.00
Green outline = GoalNormal outline = Non-goal

Attacking impact

Impact of passes and carries

Measures how much each pass or carry changed the expected attacking value of a possession. Positive values improved the attack; negative values reduced it.

Reliable sample

Overall impact / 100 actions

-0.017

Passing impact / 100 passes

+0.024

Carrying impact / 100 carries

-0.072

Progressive-action impact / 100 actions

+0.047

Under-pressure impact / 100 actions

-0.057

66 actions · 38 passes · 28 carries · 43.9% increased attacking value

Campos visualization

Carry value map

Exact StatsBomb carry start/end locations. Green increases modeled possession value; coral decreases it.

Situational execution

Under pressure

7 attempts

Limited sample
Actual
42.9%
Pass difficulty
73.3%
Actual vs. expected passing
-30.4 pp

Limited sample — interpret this split cautiously.

Progressive passing

10 attempts

Limited sample
Actual
30.0%
Pass difficulty
48.7%
Actual vs. expected passing
-18.7 pp

Limited sample — interpret this split cautiously.

Long passing

3 attempts

Limited sample
Actual
0.0%
Pass difficulty
28.4%

Progression profile

Progressive-pass rate

25.0%

Pressure-pass rate

17.5%

Average forward distance

4.7 m

Positive forward distance / 100

790.7 m

Final-third entries / 100

12.5

Campos visualization

Pass map

Attacking left to right. Switch between xPass execution difficulty and possession attacking impact.

Showing 1–40 of 40 passes

Pass subset

CompletedIncompleteStronger line = greater pass difficultyThicker line = progressive or under pressure
Pass difficulty
99.2%
Outcome
Completed
Attacking impact
-0.0004
Value before
0.0065
Value after
0.0061
Length
20.7 m
Context
Standard
Event clocks are not retained in the pass API.

Similar playing styles

Style similarity compares position-relative playing style across passing and carrying tendencies. Scores are not ability ratings.

100 means identical observed profiles; 50 is about the median same-position playing style match. Not a probability.

Playing-style similarity unavailable

V3.3B similarity requires an outfield player with at least 50 passes and 29 carries.

Sample support uses the lower observed-match count in each pair. Lower coverage means a measured profile may vary more with additional matches; it never changes the style similarity or ranking.

Actual vs. expected passing
-28.4 pp

Limited sample — interpret this split cautiously.