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FootyScout · Football scouting and analytics

Based on available StatsBomb 2023/24 Bundesliga event data.

Player profile

Grant-Leon Ranos

Borussia Mönchengladbach · Center Attacking Midfield · MID

Matches observed1
Pass attempts6
Limited sample

Actual completion

83.3%

5 completed passes

Pass difficulty

89.6%

How difficult a pass was to complete.

Actual vs. expected passing

-6.3 pp

-0.4 completions vs model expectation

Actual pass completion compared with the model's expected completion.

Player intelligence

Position profile

MID context · Each percentile is an empirical rank among eligible players in the same broad position group. Percentiles are not ratings.

Insufficient eligible position metrics for a meaningful radar.

Style

Tendencies describe what a player attempts; higher is not automatically better.

Pass difficulty

89.6%

Unavailable among MID players

n = 13 eligible peers · sample 6

requires 100 passes

Under-pressure pass rate

0.0%

Unavailable among MID players

n = 13 eligible peers · sample 6

requires 100 passes

Progressive pass rate

33.3%

Unavailable among MID players

n = 13 eligible peers · sample 6

requires 100 passes

Long-pass rate

0.0%

Unavailable among MID players

n = 13 eligible peers · sample 6

requires 100 passes

Average forward distance

5.3 units

Unavailable among MID players

n = 13 eligible peers · sample 6

requires 100 passes

Positive forward distance / 100 passes

661.7 units

Unavailable among MID players

n = 13 eligible peers · sample 6

requires 100 passes

Final-third entries / 100 passes

16.667

Unavailable among MID players

n = 13 eligible peers · sample 6

requires 100 passes

Carry share of actions

54.5%

Unavailable among MID players

n = 61 eligible peers · sample 11

requires 63 actions

Progressive carry rate

0.0%

Unavailable among MID players

n = 66 eligible peers · sample 6

requires 29 carries

Progressive action rate

18.2%

Unavailable among MID players

n = 61 eligible peers · sample 11

requires 63 actions

Under-pressure action rate

27.3%

Unavailable among MID players

n = 61 eligible peers · sample 11

requires 63 actions

Shots / observed match

1.00 / match

Unavailable among MID players

n = 5 eligible peers · sample 1

requires 20 shots

xG / shot

3.3%

Unavailable among MID players

n = 5 eligible peers · sample 1

requires 20 shots

Performance

Observed execution or model-derived output relative to opportunities.

Actual vs. expected passing

-6.3 pp

Unavailable among MID players

n = 13 eligible peers · sample 6

requires 100 passes

Under-pressure completion above expected

—

Unavailable among MID players

n = 10 eligible peers · sample 0

metric unavailable

Progressive completion above expected

+17.6 pp

Unavailable among MID players

n = 9 eligible peers · sample 2

requires 20 progressive passes

Long-pass completion above expected

—

Unavailable among MID players

n = 9 eligible peers · sample 0

metric unavailable

Goals above expected

-0.033

Unavailable among MID players

n = 5 eligible peers · sample 1

requires 20 shots

Overall impact / 100 actions

0.460

Unavailable among MID players

n = 61 eligible peers · sample 11

requires 63 actions

Weak split-half stability in the current 34-match product cohort.

Passing impact / 100 passes

0.548

Unavailable among MID players

n = 58 eligible peers · sample 5

requires 36 passes

Weak split-half stability in the current 34-match product cohort.

Carrying impact / 100 carries

0.388

Unavailable among MID players

n = 66 eligible peers · sample 6

requires 29 carries

Moderate split-half stability; descriptive rather than latent ability.

Progressive-action impact / 100 actions

0.235

Unavailable among MID players

n = 61 eligible peers · sample 11

requires 63 actions

Weak split-half stability in the current 34-match product cohort.

Under-pressure impact / 100 actions

0.183

Unavailable among MID players

n = 61 eligible peers · sample 11

requires 63 actions

Weak split-half stability in the current 34-match product cohort.

Playing style

Archetype unavailable

Limited sample for archetype analysis: requires 50 passes.

Archetypes describe outfield playing tendencies, not quality, ability, or rank.

Role Fit — Bayer Leverkusen

Role Fit unavailable

Role Fit requires at least 50 passes and 29 carries in the product sample.

Expected Goals

Non-penalty shooting

Goals above expected is descriptive for this observed sample, not a definitive finishing-skill rating.

Limited sample

Shots

1

1 matches observed

Goals

0

Total xG

0.0

Goals above expected

-0.0

xG / shot

0.0

0.0% goals / shot

Limited sample: fewer than 20 non-penalty shots.

Campos visualization

Shot map

Non-penalty xG is encoded by marker size and color. Preserved penalties have no modeled xG.

Shots1
Goals0
xG0.03
xG0.00 – 1.00
Green outline = GoalNormal outline = Non-goal

Attacking impact

Impact of passes and carries

Measures how much each pass or carry changed the expected attacking value of a possession. Positive values improved the attack; negative values reduced it.

Limited sample

Overall impact / 100 actions

+0.460

Passing impact / 100 passes

+0.548

Carrying impact / 100 carries

+0.388

Progressive-action impact / 100 actions

+0.235

Under-pressure impact / 100 actions

+0.183

11 actions · 5 passes · 6 carries · 81.8% increased attacking value

Campos visualization

Carry value map

Exact StatsBomb carry start/end locations. Green increases modeled possession value; coral decreases it.

Situational execution

Under pressure

0 attempts

Limited sample
Actual
—
Pass difficulty
—
Actual vs. expected passing
—

Limited sample — interpret this split cautiously.

Progressive passing

2 attempts

Limited sample
Actual
100.0%
Pass difficulty
82.4%
Actual vs. expected passing
+17.6 pp

Limited sample — interpret this split cautiously.

Long passing

0 attempts

Limited sample
Actual
—
Pass difficulty
—

Progression profile

Progressive-pass rate

33.3%

Pressure-pass rate

0.0%

Average forward distance

5.3 m

Positive forward distance / 100

661.7 m

Final-third entries / 100

16.7

Campos visualization

Pass map

Attacking left to right. Switch between xPass execution difficulty and possession attacking impact.

Showing 1–6 of 6 passes

Pass subset

CompletedIncompleteStronger line = greater pass difficultyThicker line = progressive or under pressure
Pass difficulty
99.0%
Outcome
Completed
Attacking impact
-0.0032
Value before
0.0256
Value after
0.0223
Length
10.7 m
Context
Standard
Event clocks are not retained in the pass API.

Similar playing styles

Style similarity compares position-relative playing style across passing and carrying tendencies. Scores are not ability ratings.

100 means identical observed profiles; 50 is about the median same-position playing style match. Not a probability.

Playing-style similarity unavailable

V3.3B similarity requires an outfield player with at least 50 passes and 29 carries.

Sample support uses the lower observed-match count in each pair. Lower coverage means a measured profile may vary more with additional matches; it never changes the style similarity or ranking.

Actual vs. expected passing
—

Limited sample — interpret this split cautiously.