Pass difficulty
85.1%
Unavailable among DEF players
n = 23 eligible peers · sample 25
requires 100 passes
Player profile
Bochum · Right Center Back · DEF
Actual completion
88.0%
22 completed passes
Pass difficulty
85.1%
How difficult a pass was to complete.
Actual vs. expected passing
+2.9 pp
+0.7 completions vs model expectation
Actual pass completion compared with the model's expected completion.
Player intelligence
DEF context · Each percentile is an empirical rank among eligible players in the same broad position group. Percentiles are not ratings.
Tendencies describe what a player attempts; higher is not automatically better.
Pass difficulty
85.1%
Unavailable among DEF players
n = 23 eligible peers · sample 25
requires 100 passes
Under-pressure pass rate
16.0%
Unavailable among DEF players
n = 23 eligible peers · sample 25
requires 100 passes
Progressive pass rate
16.0%
Unavailable among DEF players
n = 23 eligible peers · sample 25
requires 100 passes
Long-pass rate
24.0%
Unavailable among DEF players
n = 23 eligible peers · sample 25
requires 100 passes
Average forward distance
4.6 units
Unavailable among DEF players
n = 23 eligible peers · sample 25
requires 100 passes
Positive forward distance / 100 passes
1092.0 units
Unavailable among DEF players
n = 23 eligible peers · sample 25
requires 100 passes
Final-third entries / 100 passes
12.000
Unavailable among DEF players
n = 23 eligible peers · sample 25
requires 100 passes
Carry share of actions
44.7%
Unavailable among DEF players
n = 94 eligible peers · sample 38
requires 63 actions
Progressive carry rate
0.0%
Unavailable among DEF players
n = 87 eligible peers · sample 17
requires 29 carries
Progressive action rate
7.9%
Unavailable among DEF players
n = 94 eligible peers · sample 38
requires 63 actions
Under-pressure action rate
15.8%
Unavailable among DEF players
n = 94 eligible peers · sample 38
requires 63 actions
Shots / observed match
0.00 / match
Unavailable among DEF players
n = 4 eligible peers · sample 0
requires 20 shots
xG / shot
—
Unavailable among DEF players
n = 4 eligible peers · sample 0
metric unavailable
Observed execution or model-derived output relative to opportunities.
Actual vs. expected passing
+2.9 pp
Unavailable among DEF players
n = 23 eligible peers · sample 25
requires 100 passes
Under-pressure completion above expected
+24.0 pp
Unavailable among DEF players
n = 13 eligible peers · sample 4
requires 20 pressure passes
Progressive completion above expected
-21.3 pp
Unavailable among DEF players
n = 17 eligible peers · sample 4
requires 20 progressive passes
Long-pass completion above expected
+0.2 pp
Unavailable among DEF players
n = 21 eligible peers · sample 6
requires 20 long passes
Goals above expected
0.000
Unavailable among DEF players
n = 4 eligible peers · sample 0
requires 20 shots
Overall impact / 100 actions
-0.007
Unavailable among DEF players
n = 94 eligible peers · sample 38
requires 63 actions
Weak split-half stability in the current 34-match product cohort.
Passing impact / 100 passes
-0.006
Unavailable among DEF players
n = 94 eligible peers · sample 21
requires 36 passes
Weak split-half stability in the current 34-match product cohort.
Carrying impact / 100 carries
-0.007
Unavailable among DEF players
n = 87 eligible peers · sample 17
requires 29 carries
Moderate split-half stability; descriptive rather than latent ability.
Progressive-action impact / 100 actions
-0.011
Unavailable among DEF players
n = 94 eligible peers · sample 38
requires 63 actions
Weak split-half stability in the current 34-match product cohort.
Under-pressure impact / 100 actions
0.021
Unavailable among DEF players
n = 94 eligible peers · sample 38
requires 63 actions
Weak split-half stability in the current 34-match product cohort.
Playing style
Limited sample for archetype analysis: requires 50 passes.
Archetypes describe outfield playing tendencies, not quality, ability, or rank.
Role Fit requires at least 50 passes and 29 carries in the product sample.
Attacking impact
Measures how much each pass or carry changed the expected attacking value of a possession. Positive values improved the attack; negative values reduced it.
Overall impact / 100 actions
-0.007
Passing impact / 100 passes
-0.006
Carrying impact / 100 carries
-0.007
Progressive-action impact / 100 actions
-0.011
Under-pressure impact / 100 actions
+0.021
38 actions · 21 passes · 17 carries · 44.7% increased attacking value
Campos visualization
Exact StatsBomb carry start/end locations. Green increases modeled possession value; coral decreases it.
4 attempts
Limited sample — interpret this split cautiously.
4 attempts
Limited sample — interpret this split cautiously.
6 attempts
Progressive-pass rate
16.0%
Pressure-pass rate
16.0%
Average forward distance
4.6 m
Positive forward distance / 100
1092.0 m
Final-third entries / 100
12.0
Campos visualization
Attacking left to right. Switch between xPass execution difficulty and possession attacking impact.
Showing 1–25 of 25 passes
Style similarity compares position-relative playing style across passing and carrying tendencies. Scores are not ability ratings.
100 means identical observed profiles; 50 is about the median same-position playing style match. Not a probability.
V3.3B similarity requires an outfield player with at least 50 passes and 29 carries.
Sample support uses the lower observed-match count in each pair. Lower coverage means a measured profile may vary more with additional matches; it never changes the style similarity or ranking.
Limited sample — interpret this split cautiously.